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EUTM file information

019303619

TAMITOS


January 14, 2026

Trademark Summary

The trademark application TAMITOS was filed by Rastislav Bakala, a national of the Slovak Republic (the "Applicant"). Application filed.

The application was filed in Slovak (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Animated cartoons in the form of cinematographic films
    2. Audio books
    3. Audio recordings
    4. Audio visual recordings
    5. Downloadable digital music provided from MP3 Internet web sites
    6. Digital books downloadable from the Internet
    7. Podcasts
    8. E-books
    9. Electronic publications, downloadable
    10. Electronic publications featuring games
    11. Musical video recordings
    12. Musical recordings in the form of discs
    13. Musical sound recordings
    14. Downloadable comic strips
    15. Animated cartoons
    16. Multi-media recordings
    17. Pre-recorded video tapes featuring games
    18. Downloadable animated cartoons
    19. Downloadable series of children’s books
    20. Downloadable digital music files authenticated by non-fungible tokens [NFTs]
    21. Downloadable digital image files authenticated by non-fungible tokens [NFTs]
    22. Downloadable electronic books
    23. Electronic downloadable publications in the field of video games
    24. Downloadable electronic publications in the nature of magazines in the field of video games
    25. Downloadable movies
    26. Downloadable comics
    27. Downloadable image files
    28. Downloadable video files
    29. Downloadable educational course materials
    30. Downloadable educational media
    31. Talking books
    32. Data sets, recorded or downloadable
    33. Game programs for arcade video game machines
    34. Games software for use with video game consoles
    35. Gaming software that generates or displays wager outcomes of gaming machines
    36. Augmented reality game software
    37. Virtual reality game software
    38. Interactive multimedia game programs
    39. Interactive multimedia computer game programs
    40. Interactive computer game programs
    41. Interactive video game programs
    42. Interactive game software
    43. Interactive multimedia software for playing games
    44. Interactive entertainment computer software for video games
    45. Interactive entertainment software for use with personal computers
    46. Games software
    47. Computer programs for pre-recorded games
    48. Computer programs for video and computer games
    49. Computer games programmes downloaded via the internet [software]
    50. Computer game software for use with on-line interactive games
    51. Computer game software for use on mobile and cellular phones
    52. Computer software that permits games to be played
    53. Computer software for entertainment
    54. Computer gaming software
    55. Video game programs
    56. Simulation software [entertainment]
    57. Computer video game software
    58. Smartphone game software, downloadable
    59. Downloadable interactive entertainment software for playing computer games
    60. Downloadable interactive entertainment software for playing video games
    61. Downloadable game software
    62. Computer game software, downloadable
    63. Downloadable computer games
    64. Entertainment software
    65. Augmented reality software for education
    66. Augmented reality software for simulation
    67. Virtual and augmented reality software
    68. Virtual reality software
    69. Virtual reality software for medical teaching
    70. Virtual reality software for education
    71. Augmented reality software
    72. Downloadable application software for virtual environments
    73. Software for operating an online shop
    74. Machine learning software
    75. Software for virtual reality cinema
    76. Artificial intelligence software
    77. Virtual assistant software
    78. Downloadable computer software for generating images from text using artificial intelligence
    79. Downloadable virtual clothing.
  • The mark was filed in class 16 with following description of goods:
    1. Decorative paper centerpieces
    2. Tablecloths of paper
    3. Paper wipes
    4. Handkerchiefs of paper
    5. Paper pennants
    6. Albums
    7. Photographic albums
    8. Albums for stickers
    9. Stamp albums
    10. Collector albums
    11. Autograph books
    12. Drawing pencils
    13. Coloured lead pencils
    14. Color pencils
    15. Felt pens
    16. Ball pens
    17. Gel roller pens
    18. Decorations for pencils
    19. Pencil ornaments [stationery]
    20. Pastels [crayons]
    21. Seals [stamps]
    22. Pens
    23. Pencil boxes
    24. Writing materials
    25. Writing instruments
    26. Fountain pens
    27. Erasing products
    28. Magazine supplements for newspapers
    29. Poster magazines
    30. Daily newspaper
    31. Books for children
    32. Children's storybooks
    33. Encyclopaedias
    34. Fantasy books
    35. Books
    36. Children's books incorporating an audio component
    37. Poster books
    38. Rule books for playing games
    39. Book covers
    40. Comics
    41. Manga comic books
    42. Newspaper cartoons
    43. Newspapers
    44. Manuals [handbooks]
    45. Drawing books
    46. Educational books
    47. Memorandum books
    48. Wall decorations of paper
    49. Pictures in the nature of drawings
    50. Pictures
    51. Figurines made from cardboard.
  • The mark was filed in class 25 with following description of goods:
    1. Parts of clothing, footwear and headgear
    2. Cap peaks
    3. Athletic shoes
    4. Running shoes
    5. Infants' boots
    6. Footwear for women
    7. Children's footwear
    8. Baby shoes
    9. Rubbers [footwear]
    10. Deck shoes
    11. Footwear
    12. Leisure shoes
    13. Footwear for men
    14. Slippers
    15. Sandals
    16. Mules
    17. Sneakers
    18. Shoes
    19. Bodies [clothing]
    20. Teddies [underclothing]
    21. Nighties
    22. Underpants
    23. Sleepsuits
    24. Pyjamas
    25. Sports jerseys
    26. Dressing gowns
    27. Headbands [clothing]
    28. Caps being headwear
    29. Toques [hats]
    30. Millinery
    31. Ski hats
    32. Hats
    33. Children's headwear
    34. Peaked headwear
    35. Headscarves.
  • The mark was filed in class 28 with following description of goods:
    1. Action toys
    2. Action figures [toys or playthings]
    3. Fidget toys
    4. Dolls
    5. Dolls for playing
    6. Puppets
    7. Playhouses for children
    8. Children's playthings
    9. Remote control toys
    10. Plug-in bricks [toys]
    11. Doll accessories
    12. Wooden toys
    13. Electric action toys
    14. Electronic toys
    15. Electronic activity toys
    16. Electronic learning toys
    17. Toy figures
    18. Toy models
    19. Toy jewellery
    20. Toys
    21. Infants' action crib toys
    22. Toys for use in perambulators
    23. Toys for sandpits
    24. Outdoor toys
    25. Water toys
    26. Toys made of wood
    27. Toy animals
    28. Fabric toys
    29. Smart plush toys
    30. Smart toys
    31. Costumes being childrens playthings
    32. Plush toys
    33. Puzzles
    34. Spinning fidget toys
    35. Toy sets
    36. Kites
    37. Parlour games
    38. Educational games
    39. Toys adapted for educational purposes
    40. Novelty toys for playing jokes
    41. Musical Christmas tree ornaments.
  • The mark was filed in class 41 with following description of goods:
    1. Administration [organisation] of contests
    2. Organization of electronic sports competitions
    3. Arranging and conducting of games
    4. Arranging and conducting of conferences
    5. Arranging and conducting of business conferences
    6. Arranging and conducting of lectures
    7. Arranging and conducting competitions
    8. Arranging and conducting of training seminars
    9. Arranging and conducting of competitions [education or entertainment]
    10. Organising of esports activities
    11. Organisation of games and competitions
    12. Arranging of conferences
    13. Arranging of displays for cultural purposes
    14. Arrangement of seminars for educational purposes
    15. Organisation of seminars relating to education
    16. Arranging of contests
    17. Arranging of competitions for educational purposes
    18. Organising of competitions for education
    19. Seminars
    20. Arranging of games
    21. Arranging of competitions for entertainment purposes
    22. Organisation of seminars
    23. Theatre productions
    24. Arcade game services
    25. On-line gaming services
    26. Online game services through mobile devices
    27. Game services provided online from a computer network
    28. Organisation of esports events
    29. Electronic games services
    30. Provision of games by means of a computer based system
    31. Providing interactive multi-player computer games via the internet and electronic communication networks
    32. Providing on-line interactive computer games
    33. Providing on-line information in the field of computer gaming entertainment
    34. Provision of on-line computer games
    35. Providing on-line video games
    36. Production of esports events
    37. Conducting of live esports events
    38. Computer and video game amusement services
    39. Video game services
    40. Entertainment in the nature of e-sports competitions
    41. Academies [education]
    42. Instruction in social graces
    43. Self-awareness courses [instruction]
    44. Providing online courses of instruction at the primary level
    45. Arranging of workshops and seminars
    46. Organisation of training
    47. Arranging of workshops.